Image Description: A colour photo of a white woman with round glasses, a pearl necklace and brown long hair. She has bangs and she is smiling. She is standing in front of light brown shelves.

Aurélie Petit

Aurélie Petit is a PhD Candidate in the Film Studies department at Concordia University, Montréal. She specializes in the intersection of technology and animation, with a focus on gender and sexuality. Her thesis examines the role that U.S.-based Japanese animation online communities played in shaping contemporary sociotechnical uses of social media, and in particular exclusionary practices towards women users. During the Summer 2023, she was a PhD Intern at Microsoft Research where she worked on the limits of applying live-action governance frameworks to animated pornographic media. She is currently a Doctoral Fellow in AI and Inclusion at the AI + Society Initiative (University of Ottawa), working with Professor Jason Millar and the CRAiEDL on the ethics of deepfake pornography.     

Participant in the following FMS projects

More Info


PhD Candidate, Film Studies, Concordia University
MA Film and Media Studies, La Sorbonne Nouvelle
BA Film and Media Studies, La Sorbonne Nouvelle



(Petit, 2024) The limits of Zero Tolerance policies for animated pornographic media. Porn Studies, “Artificial Intelligence, Pornography, and Sex Work” (upcoming)

(Petit, 2023) Examining the Ethical Differences Between Deepfake Pornography and Pornographic Animation. Shaping AI for Just Futures Conference. AI + Society Initiative, Ottawa

(Petit, 2022) “Do female anime fans exist?”: The impact of women-exclusionary discourses on rec.arts.anime. Internet Histories. Volume 6, Issue 4, pp. 352-368.

(Petit, 2022) Anime Streaming Platform Wars (editor and contributor). Platform Lab Research Report. Issue 1.

(Petit, 2019) Industrial and economic stakes for French pornographic and erotic animation [Enjeux économiques et industriels de l’animation pornographique et érotique française]. Revue française des sciences de l’information et de la communication, dossier « L’animation comme industrie culturelle ? Concevoir et produire le dessin animé », n°18, pp. 1-16.